DESTROYER 1920x1080 1
Reviews

Destroyer: The U-Boat Hunter Review

I’m about to let you in on a little secret. I’ve always been drawn to the ocean, the mysteries hiding beneath the waves, and the stories of brave sailors. So when Destroyer: The U-Boat Hunter dropped onto Steam, it snagged my attention hook, line, and sinker. Here’s my sea tale after navigating its tricky tides.

Setting Sail into the Past

12

Imagine it’s the 1940s, and your job is to keep sea roads safe during one of the biggest fights the world has ever seen. That’s the heart of the game. You’re the boss of a US ship called a Fletcher-class destroyer — think of it like a big sea dog with lots of bite — and your goal is to protect friends crossing the big pond, otherwise known as the Atlantic.

Right off the bat, I’m telling you, this game’s got layers… Like, onion layers. It’s not just about sailing and shooting — that would be too easy. It’s about dials, charts, and buttons, with a side of “did I mention more dials?” It took me back to an age when finding a needle in a haystack had nothing on finding a submarine in the ocean.

The tutorial was my saving grace. Without its patient guiding hand showing me the ropes, I would have been all at sea with all the knobs and levers. But here’s the thing: perseverance paid off. After a solid slather of practice and patience, the mist began to lift, and believe me, the view is something.

In the Heat of Command

2

When the action starts, it’s you against the big blue. You’re spinning around, jumping from radio to sonar, then to some table I’m pretty sure they expected a real Johnny from the navy to understand. But that’s the charm — when you get a handle on it, you might as well be donning a captain’s hat and doing the whole “I’m the king of the world!” bit.

Your job is mostly to stare at screens. You flip switches, you call shots and — if you’re lucky — you dump some heavy surprise presents over the side, hoping they land on some sneaky sub’s head. Sounds a bit dull? It’s anything but. It’s like piecing together a million-piece puzzle that’s also trying to sink you. Yep, exactly that kind of excitement.

The Battle Stations Experience

6

With each mission, you’re thrown into the deep end. The conditions change — you’ve got day, night, good days, bad days. It’s a roll of the dice, and you’re always playing for keeps.

The Quiet Before the Storm

Your main hangout is the bridge, but this game’s clever — it makes you boss of every station. You have a crew at your back, but let’s be honest, it’s all you, baby. They’re in your ears, whispering sweet battle-nothings, keeping you clued up on everything happening around you.

And then comes the boom. When you’ve got a sub in sight, you let it rain — well, depth charges. You’re tossing them over with a prayer and a hope they say hello just right. If you land a good hit, you get to hear about that oil slick left behind. Sweet victory.

My first dance with a U-Boat? A fumble. A couple of tries later, though? Poetry in motion. It scales — baby steps to full-blown sea wars — and every win feels earned.

Not All Smooth Sailing

3 1

Now, don’t go in expecting to drop your jaw at the scenery. The visuals? They’re alright, nothing to write home about. You’re not here for a screensaver; you’re here to beat the deep-sea brains out of history’s sneakiest foes.

The Radio Never Sleeps

The chatter never stops. It’s like every voice wants to be heard yesterday. If you’re hunting for a chill sail simulator, this ain’t it, chief.

Tread the Waves Carefully

My word of advice? Keep your eyes peeled or you’ll find yourself accidentally playing bumper boats with your buddies. I may have… let’s say gifted a few paint scratches. Whoops.

7 1

Now let’s talk goodies and my wish list for future updates:

Pros:

  • You feel every wave and weigh every call
  • The non-stop radio keeps you on-edge, like any good skipper should be
  • Every click and command measures heavy with realism
  • The tutorial deserves a medal — it turns greenhorns into captains

Expansion Wishlist:

  • I’d kill for some ship swagger. Let me mix and match!
  • I need the radio drama! In the heat of battle? That should be an orchestra of chaos.
  • I want to hear from those I’m shielding. They ought to chew my ear off if I let a fish slip through.

Verdict

13

Here’s the straight shot: Destroyer: The U-Boat Hunter isn’t your weekend boat jaunt. It’s the real deal. It’s for folks who dream of maritime strategy, who crave that sense of command. So if you don’t mind putting on the thinking cap, and you love a stretch of history, you’re going to revel in it as much as I did.

Smooth sailing, folks! And remember, if you’re after speed and sunshine, best to chart a course for simpler seas. But for those ready to brave the storm and taste the salt of real naval combat, welcome aboard. Strap in, and let’s hunt some U-Boats together!

About the author

Tom Henry

I worked as a PM in video games, now I'm trying some new things.