I really like co-op games and I am really happy that developers are slowly and slowly filling that niche with some great games. I now had the chance to try out In Sink and I’m glad I did. The game is built around two players solving puzzles together, each controlling a character. Switching between them keeps the experience fresh. But while it’s fun, there are a few things that could’ve been better.
From the start, In Sink makes it clear what you’re getting into. There’s no story or fancy cutscenes. Instead, you’re dropped into a series of minimalist levels that feel like escape rooms. Each puzzle leads to the next, and by the end of each level, you collect a jewel. Why? No idea. Maybe we’re playing as secret treasure hunters, but that’s part of the charm—it doesn’t take itself too seriously.
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I played this with a friend, and we loved the variety in the level themes. One minute, we were in a noir-style police station, then sneaking through a fancy museum, and later, looting a pirate ship. The settings are fun, and each feels unique.
The Good Stuff
What stood out most is how much communication is needed. You’re constantly bouncing ideas off each other, and it feels great when you solve a puzzle together. One of our favorite moments was in a maze where one player guides the other. The twist? The maze can shift, making it hilariously chaotic to describe what’s happening. It’s these moments that make In Sink great.
The game also keeps things interesting by mixing up puzzle types. Sometimes you’re guiding each other; other times, you’re solving separate puzzles. This helps when one player is more experienced than the other, making it approachable for everyone.
For the price, the game is a steal. It offers hours of fun without dragging on too long. The hint system, which kicks in after five minutes, is helpful but maybe a bit slow. Sometimes, you know you’re stuck within a minute, and waiting another four feels like forever.
The Downsides
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Not every puzzle hits the mark. After a while, matching symbols and numbers gets repetitive. It’s not bad, but doing it over and over gets tiring. The train mission was especially frustrating. We felt totally lost and stuck, which made the game less fun. Also, there were a few weird glitches—my game froze on the pause menu, and my friend got kicked out twice for no reason.
If you’ve played other co-op games like It Takes Two or Overcooked, In Sink doesn’t quite reach their level. It has great ideas but leans too heavily on similar puzzle types. When it branches out, it’s fantastic, but it doesn’t do that enough.
Final Thoughts
Despite some issues, I’d still recommend In Sink. It’s a fun way to spend time with a friend or partner, and you’ll have a few laughs along the way. The simple controls and clean art style make it easy to jump in, even for less experienced players.
In Sink: A Co-op Escape Adventure: If you enjoy puzzle games and want that coop experience, this is worth checking out. The graphics aren't top notch, but gameplay at its core is really good. – Tom Henry