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Reviews

Teardown Review – Every Wall Is a Shortcut

Teardown operates on a simple premise with significant implications: every single thing in its environments can be destroyed. Not in the approximate, zone-based way common to most games, but at the level of individual voxels — the cubic units composing every wall, floor, vehicle, and structure in the game. Drive a forklift through a load-bearing column and the building responds accordingly. Punch a hole through a fence and the gap stays. The world remembers what you did to it.

This isn’t a visual novelty — it’s the game’s entire design language. Teardown is a heist game, and before each objective there is a planning phase where you walk the environment and decide exactly how you intend to break it. You’re looking for the path that will let you collect several scattered targets within a tight time window once the alarm trips. The solution almost always involves rearranging the level beforehand: positioning vehicles, opening passages, building ramps. Then the alarm sounds, and you sprint through the chaos you engineered.

You spend 45 minutes planning, then complete the mission in 23 seconds while a building collapses behind you. The physics are not decorative — they are the game.

The physics simulation underpinning all of this is, bluntly, impressive. Structures collapse with weight and logic. Fire spreads based on material type. Vehicles behave consistently enough that you can plan around them. The environments — dense, detailed, and visually appealing in a way voxel art rarely achieves — hold up to scrutiny and to sustained abuse. The 40-mission campaign gives these systems room to develop in complexity, introducing new constraints without abandoning the core loop.

Multiplayer: The March 2026 Update

Teardown’s biggest structural change arrived on March 12, 2026 as a free update for all existing PC owners — by Tuxedo Labs’ own description, the largest update since launch. The headline addition is multiplayer support for up to 12 players across the full breadth of the game.

ℹ Update Info: The multiplayer update is available now on PC via Steam as a free patch. Console players on PS5 and Xbox Series X|S should expect the update to arrive later in 2026.

The co-op campaign is the standout feature. All 40 missions are now playable with a full group, which changes the nature of heist planning considerably. Routes impossible to cover solo become viable when tasks are split across teammates. Coordination introduces new variables — and new chaos — that the single-player game simply couldn’t accommodate. Four competitive modes round out the offering:

DeathmatchFree-for-all combat in destructible arenas. Environmental damage is a legitimate tactic.
Team DeathmatchSquad-based. Coordinated destruction becomes an offensive tool.
Capture the FlagObjective play with no fixed geometry — any wall can become a shortcut.
Treasure ThievesExclusive to the new Splitfield Estate map. An asymmetric heist-focused mode.

A free-roaming Sandbox for all 12 players rounds out the package — no objectives, no constraints, pure creative destruction. Its value depends entirely on what you and your group bring to it.

Pros

  • Physics that mean something. Destruction isn’t cosmetic — it’s the core design mechanic the entire game is built around.
  • Genuinely creative sandbox. The planning phase rewards lateral thinking and produces emergent solutions that feel earned.
  • Substantial free multiplayer update. Co-op campaign, four competitive modes, and Sandbox for up to 12 players — all at no extra cost.
  • Strong value proposition. A large, well-crafted game that has only grown since launch.

Cons

  • Competitive modes are unproven. Whether Deathmatch and CTF have enough depth for long-term competitive play remains to be seen.
  • Console multiplayer delayed. PS5 and Xbox Series X|S players will have to wait for a window that hasn’t been confirmed.
  • Solo campaign stays short per run. The 23-second execution window is intentional, but the game’s rhythm won’t suit everyone.
GearsRealm Score — PC
9
OUT OF 10
Physics
10
Design
9
Content
8.5
Multiplayer
8
Value
9.5
Teardown was already a standout when it launched. The March 2026 multiplayer update — free, substantial, and meaningfully expanding the game’s scope — makes it harder to argue against. A rare sandbox that delivers on its central idea without compromise.
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About the author

Tom Henry

I worked as a PM in video games, now I'm trying some new things.