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Reus 2: Sequel Done Right

Remember playing God in the first Reus? Well, dust off your godly sandals because Reus 2 is here, and it feels like a worthy sequel. I wasn’t sure what to expect at first, but Reus 2 is a welcome surprise.

You start with a barren wasteland and three powerful giants at your command. Each giant controls a different element, like water or earth. Your job? Breathe life into this dead rock by sculpting mountains, carving rivers, and planting life. It’s all about creating biomes, from lush forests to sparkling oceans, to make the perfect home for tiny human settlements.

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Here’s the twist: it’s not just about making a pretty planet. Those little humans have minds of their own! Each settlement has a leader with preferences for certain resources. To make them thrive, you gotta craft a world that caters to their needs.

This is where things get interesting. You use “biotica” – plants, animals, and minerals – to fill up these little slots around the human settlements. Think of them like puzzle pieces for your mini-ecosystems.

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At the beginning, it’s easy. Stick a plant next to a critter and everyone’s happy. But as you play, you unlock more complex biotica. These guys have special needs, like needing a specific type of tree nearby or a predator in the same area. It becomes a fun puzzle figuring out how to fit everything together for maximum points.

Reus 2 looks really good. The world is vibrant and colorful, with adorable giants and a variety of cute animals to populate your creations. The music is relaxing too, perfect for those moments when you’re stressing about squeezing that last gem into your mining town.

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Reus 2: If you like building things and enjoy a good puzzle, Reus 2 is definitely worth checking out. Don't be fooled by the cute graphics, there's a surprising amount of depth hidden beneath. Plus, with all the different giants, biomes, and leader types, there's a ton of replayability. So, channel your inner god and give this one a try! Tom Henry

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About the author

Tom Henry

I worked as a PM in video games, now I'm trying some new things.